Hey I have finally gotten to a phase where I can start to show my game to other people. It has taken me a few weeks to get things to work 'perfectly'. The hardest part was getting the 'spaceship' physics to look realistic. I also had to write somethign to make the stars randomly blink out (twinkle). I still have yet to create any artificial intelligence or enemy units, but I'm optimistic about the future of this game. By the way it is called 'revolting against a super power' and is written with OpenGL and NeHe's Lesson1 base code (all the code that contains window creation and stuff with the winapi). I am currently working on a way load models from WorldCraft's '*.map* files. You can download the game from
http://vc.flashstyle.org/carlos
you simply press the arrow keys to get the spaceship to move around the screen.
The only errors that I know of so far is the fact that the planets don't always show up in a spot where the player can see them, which has been really annoying.
Tell me what you think so far. You can also give me some suggestions if you'd like