Thread: Graphics Libraries?

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    Graphics Libraries?

    im new at c and would like to play with some graphics libraries, any ideas? direct x seems alittle to complicated for, i would like a simple(and preferably standard) library. any one know of any?

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    these all seem complicated, any one know of a standard library for graphics. i wont to start off small, i dont need a stat-of-the-art graphics engine.

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    Confused Magos's Avatar
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    these all seem complicated
    Graphics aren't easy stuff, at least not for beginners.

    any one know of a standard library for graphics.
    I don't think there is such a thing as a "standard graphics library".
    I believe the most portable ones are Allegro and OpenGL.
    Direct X is (IMO) great, but only for windows.
    I started learning graphics in mode 13, there is a tutorial of this at http://www.brackeen.com/home/vga/index.html
    You might want to check it out...
    MagosX.com

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    i read some pages Magos but i dont get it. what is a bare bone program using VGA?

    thanks for the site

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    and, have you had any luck using this kind of stuff in Dev C++?

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    here

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    here

    and

    here

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    here

    and

    here

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    I would recommend Allegro, although it was mentioned Magos' link. It's nice and simple for beginners (that's why I like it :P ), as long as you know the very basics of c/c++ you should be able to do a few things with it.
    You can go to http://www.allegro.cc if you want to check it out.

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