What's the best tool to put some graphics in my game? And pelase don't mention fastGraph and DirectX, for some reaosn they don't work.
What's the best tool to put some graphics in my game? And pelase don't mention fastGraph and DirectX, for some reaosn they don't work.
Trust me; They work just fine. I could be wrong here but I'd assume it would be your implementation of it that doesnt work.
Try DirectX. Try some tutorials on it.
"There's always another way"
-lightatdawn (lightatdawn.cprogramming.com)
You could also try allegro.
I found that was the easiest one to get up and runing, and its not hard to learn
allegro.cc (Check their docs for info on how to install.)
Loomsoft (Good for newbies!)
Pixelate (Some nice tutorials etc.)
IDE: Dev C++ 5
Lib: Allegro
OS: Windows 2000
more than likey, lightatdawn's right but,
OpenGL!!! OpenGL!!!!
if you don't like Direct-X give opengl a try.
http://www.opengl.org
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SDL?
www.libsdl.org
D. Olson
The Mandrake eXPerience
Battle Pong
IDE: kate 2.0
Compiler: gcc 3.2
Graphics/Input/Net: SDL 1.2.5 (pdf)
3D Audio: OpenAL (pdf)
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Contrary to your belief, like lightatdawn said, DirectX does work fine. However it's a little hard to learn for a first API. I personally don't like it.
lol I agree with Kirdra But heck, if you're doing Windows you might as well give Windows GDI a shot. Runs slow as heck, but it works. Easier to use than DirectX, imho.
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I like Allegro myself
gcc -lalleg
http://www.ciusa.net/~jrgrant/