I've messed around with DXF only to find out it isn't good for game engines. There are a few things that game model formats obviously need.
1. light sources
2. textures
3. joints? pivot points for things such as arms? (don't know if that should be in the format)
Anything else?
Anyway, what format has these things and can be reasonable to parse? Has anyone had any luck with a particular editor? I need a "world" editor and a "model" editor. if they're one and the same, so be it.