Thread: Sprites

  1. #1
    Registered User
    Join Date
    Jun 2002
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    75

    Arrow Sprites

    How can I make that the background color of my sprites(white) doesnt show? Do I have to make them transparent?
    ---Programming is like roaming, you never know where you'll end at------

    If 'here' is pronounced as 'hear', why 'there' isnt pronounced as 'dear'??

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  2. #2
    Registered User
    Join Date
    Jun 2002
    Posts
    75

    also

    Also, how can I make that two sprites that have different palettes show good on screen?? If I load one sprite and show it on the screen and then load the other the first one switches to the palette of the second sprite and the final result is desastrous, I'd like both sprites to look fine.
    ---Programming is like roaming, you never know where you'll end at------

    If 'here' is pronounced as 'hear', why 'there' isnt pronounced as 'dear'??

    [email protected]

  3. #3
    Rambling Man
    Join Date
    Jan 2002
    Posts
    1,050
    1st ? - That has already been answered by kas in one of your other threads.

    2nd ? - Make the bitmaps the same amount of bits (recommend every bitmap be 24bit and put the color depth to 32 in your program)

  4. #4
    Registered User
    Join Date
    Jun 2002
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    75

    bad news

    If i set the color depth to 32 it runs EXTREMLY SLOWLY, what can i do?
    ---Programming is like roaming, you never know where you'll end at------

    If 'here' is pronounced as 'hear', why 'there' isnt pronounced as 'dear'??

    [email protected]

  5. #5
    Rambling Man
    Join Date
    Jan 2002
    Posts
    1,050
    what do you mean? elaborate a little please.

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