Thread: Writing to the quake1 console?

  1. #1
    Registered User
    Join Date
    Jan 2002
    Posts
    387

    Writing to the quake1 console?

    Is there any way, (that you know of) to write to the quake 1 pulldown console?

    There probly isnt, but its worth a try to ask

    Incase you're wondering why i ask, is because i want to make a program that makes it faster for me to edit the CVARs, instead of having to type in, for example, sv_gravity 250 (250 gravity rocks ), and i dont want to use autoexec.cfgs either
    "There are three kinds of people in the world...
    Those that can count and those that can't."

  2. #2
    Unregistered
    Guest
    alias lowgrav "sv_gravity 200; bind a reggrav"
    alias reggrav "sv_gravity 800; bind a lowgrav"

    bind a "lowgrav"

  3. #3
    Registered User
    Join Date
    Jan 2002
    Posts
    387
    no, i mean write directly to it, look at the last line in my post:

    >>i dont want to use autoexec.cfgs either
    "There are three kinds of people in the world...
    Those that can count and those that can't."

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. Help with console program
    By feso4 in forum C++ Programming
    Replies: 3
    Last Post: 10-22-2006, 11:53 AM
  2. Replies: 12
    Last Post: 05-06-2006, 03:34 PM
  3. Windows console problems
    By tigs in forum Windows Programming
    Replies: 2
    Last Post: 03-14-2003, 11:20 AM
  4. Linux console window questions
    By GaPe in forum Linux Programming
    Replies: 1
    Last Post: 12-28-2002, 12:18 PM
  5. Sprites In Console
    By c++_n00b in forum A Brief History of Cprogramming.com
    Replies: 4
    Last Post: 04-13-2002, 07:02 AM