Thread: Text Rpg Of Courseee

  1. #1
    Registered User
    Join Date
    Jun 2002
    Posts
    75

    Text Rpg Of Courseee

    Text RPG. It would be my first game, and due to I need clues about the structure of the code and so on.

    Come on you gamemasters!!! Help a bloody jabby newbie like me!!! XD
    ---Programming is like roaming, you never know where you'll end at------

    If 'here' is pronounced as 'hear', why 'there' isnt pronounced as 'dear'??

    [email protected]

  2. #2
    Registered User
    Join Date
    Apr 2002
    Posts
    22
    okay well the structure for an rpg game?

    menu choices - do/while statments
    story line - string paragraph1, paragraph 2, etc.

    i dunno u need to get a book. everyone get a book.
    - Visual C++, Adobe Photoshop -

  3. #3
    Registered User red_baron's Avatar
    Join Date
    May 2002
    Posts
    274
    not really i did my rpg without the book. the internet has everything i need
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  4. #4
    Registered User loopy's Avatar
    Join Date
    Mar 2002
    Posts
    172
    not really i did my rpg without the book. the internet has everything i need
    I agree, and if the internet doesn't have what i need, we'll other's will have what they need some day due to me
    I'm interested, what has been you best resource so far?
    Mine has been http://www.howstuffworks.com/ for their 'c' programming tutorial and their forum's, http://www.eskimo.com/~scs/C-faq/top.html this site get's what the other site's leave out IMO, and of course the tutorial's and forum's here although i'm learning 'c' now.
    Last edited by loopy; 06-23-2002 at 04:05 PM.
    WorkStation(new, a month ago):

    Sony Vaio i686 Desktop
    2.60 GIGhz Intel Pentium 4(HT)
    512Mb DDR RAM
    800MHz Front Side Bus!
    120 GIG IDE HardDrive
    Matrox G400 Dual-Head
    Linux kernel 2.6.3
    Modified Slackware 9.1
    GCC/GDB

    Multi-mon
    Simultaneous Multiple Processes

  5. #5
    Unregistered
    Guest
    Do everything as arrays of structures, add some additional functions if necessery and refer them as function pointers in structures. It's not very complicated, but you have to know c quite well for that.

  6. #6
    Unregistered Leeman_s's Avatar
    Join Date
    Oct 2001
    Posts
    753
    there really isn't a way that it is traditionally done that is better than another way. just experiment, and figure out what to do on your own. thats what i did when i made my RPG.

  7. #7
    Unregistered
    Guest
    The main peculiarity of rpg games is that there is a lot of data, so what is necessary there is a typical data processing. The most common is to use databases and sql for that, but as there are not *so* much data, then it's simpler to use arrays. Otherwise it's a typical data processing task, it's like a relational database, you search for "very nasty monster", find it's properties, in what rooms it lives, what else is in these rooms etc. A bit more ãomplicated c features are necessary for that, but this is a very necessary evil, doing it very "simply" is not simple at all because the program would be big, difficult to read and difficult to test.

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. text rpg help
    By xxwerdxx in forum Game Programming
    Replies: 1
    Last Post: 11-26-2005, 08:16 PM
  2. Replies: 3
    Last Post: 05-25-2005, 01:50 PM
  3. struct question
    By caduardo21 in forum Windows Programming
    Replies: 5
    Last Post: 01-31-2005, 04:49 PM
  4. mygets
    By Dave_Sinkula in forum C Programming
    Replies: 6
    Last Post: 03-23-2003, 07:23 PM
  5. Check out My Text Rpg Game
    By knight543 in forum C++ Programming
    Replies: 3
    Last Post: 05-17-2002, 10:40 PM