Thread: 12 year old in need of game programming advice

  1. #31
    Registered User ~Kyo~'s Avatar
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    Jun 2004
    if you write a game with a text based interface to start with you can easily upgrade to graphics later on.

  2. #32
    Super Moderator VirtualAce's Avatar
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    Aug 2001
    Don't bump 2 yr old threads.

  3. #33
    Registered User
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    Aug 2001
    learn C++ syntax first. Do console programs and howework style stuff.

    check into glut and do some graphics stuff.

    when you get tired of its limitations work on your own win32 base code.

    do some simple games, make a 3d card game or a 3d version of minesweeper.

    Buy MSVC.

    Revisit C++ learn the STL and read books about data structures, UNDERSTAND POINTERS. Learn more about classes and inheretence and more about the launguage.

    Start a big project and not finish.

    Repeat previous step about ten times.

    Learn about the software design process.

    Spend two months designing your next big project.

    Start writing code.

    Thats pretty much the path ive taken, I have spent alot of time coding and programming in general. It took me about 5 years to get to here. I think I may actually finish this big project.

    (edit, 2 years... heh, didnt notice )

  4. #34
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    Apr 2004


    I'm 17-18 and I know .......... about GUI's and stuff. But when I first started I tried to go straight to c++.. after about a week, I still knew ........... Then I started learning basic, worked on that for a few weeks, developed some skills, and then once I started looking at C++ and Java, it started to become clear. I suggest you start with a simple language like basic, just so you understand the concept and the general rules of programming, then move up to c++.. everything will be a lot more comprehensible, and you just keep learning from there.

    Quote Originally Posted by Dual-Catfish
    You'll also want to have this planned out when you get to high school.. advanced Math courses and Calculus will help you out immensly with 3D game programming..
    Although I assume you'll have no idea how or why until you get there

  5. #35
    C++ Developer XSquared's Avatar
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    Jun 2002
    Ontario, Canada
    Quote Originally Posted by Bubba
    Don't bump 2 yr old threads.
    Naturally I didn't feel inspired enough to read all the links for you, since I already slaved away for long hours under a blistering sun pressing the search button after typing four whole words! - Quzah

    You. Fetch me my copy of the Wall Street Journal. You two, fight to the death - Stewie

  6. #36
    and the hat of int overfl Salem's Avatar
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    Aug 2001
    The edge of the known universe
    Playtime is over
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

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