Thread: No game building knowledge whatsoever

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    Registered User muffinman8641's Avatar
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    No game building knowledge whatsoever

    No, I don't know that much about C++ yet, but I'm learning. That's all I really know, along with some foundational Adobe CS5 skills (Illustrator, Flash, etc.).

    I'd like to make a small game for now, NOT something cheesy (that runs in command prompt and has you guess a random number like I've made to date). Something with graphics and pretty colors and pictures and sound!

    So where do I even begin? I have no idea where to start or what to do. Of course I Googled it and found some juicy info but I'm sure you fine people could provide better insight and personal experience.

    I'm thinking something like a shooter/sniping game. No user-controller characters or anything, but maybe a mouse-controlled reticle at a fixed target at various distances, so you have to try to aim a certain height above the target to accomodate for drop. Adding wind to complicate things could come in later, but I'd like to start simple and build on it.

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    Registered User NeonBlack's Avatar
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    Quote Originally Posted by muffinman8641 View Post
    I'd like to make a small game for now, NOT something cheesy (that runs in command prompt and has you guess a random number like I've made to date).
    You've got to walk before you can run. If you don't have the programming fundementals, it's not going to happen.
    I copied it from the last program in which I passed a parameter, which would have been pre-1989 I guess. - esbo

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    Registered User muffinman8641's Avatar
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    I suppose so. I'm just curious what it would take for something like this.

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    Registered User VirtualAce's Avatar
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    I'm just curious what it would take for something like this.
    First it requires learning the language.

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    What I've seen suggested a lot is to start with making clones for classic games like Pong, Tetris and Pacman. Then move up to something more complex like a sidescroller (Mario, Metal Slug, etc.). I believe that these are good suggestions.

    I would also urge you to take a look at SDL collection of libraries if you're going to program in C++. They are widely used and there are some good tutorials on the topic of game programming using it (e.g. LazyFoo's)
    Disclaimer: This post shows my ignorance at the time of its making. I claim ownership of but not responsibility for all errors in it. Reference at your own peril.

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    I'm new at programming as well but a suggestion is to write an othello/reversi game. Either direct into windows or as I did. In console first and then in Windows using circles as counters. It will help you practice condition statements and array usage.

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    Registered User muffinman8641's Avatar
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    Quote Originally Posted by msh View Post
    What I've seen suggested a lot is to start with making clones for classic games like Pong, Tetris and Pacman. Then move up to something more complex like a sidescroller (Mario, Metal Slug, etc.). I believe that these are good suggestions.

    I would also urge you to take a look at SDL collection of libraries if you're going to program in C++. They are widely used and there are some good tutorials on the topic of game programming using it (e.g. LazyFoo's)
    Great resource, but when I try to download SDL headers and binaries from the step one tutorial, it's just a .tar.gz file. I have no idea what to do with this (it says open it, but I don't have software for that).

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    Registered User NeonBlack's Avatar
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    You can use 7zip to extract targz's.

    However, if you want to do c++ and not c, I would suggest looking at sfml instead of SDL.

    But first, I would really suggest (again) that you get your basics down before trying to do too much fancy crap.
    I copied it from the last program in which I passed a parameter, which would have been pre-1989 I guess. - esbo

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    Registered User muffinman8641's Avatar
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    If anyone has any links as great as the one msh provided for SFML libraries please share.

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    Registered User muffinman8641's Avatar
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    Is there any way I could make a simple game and if a friend and I both had the .exe file and each other's IP addresses we could play against each other?

    Like a basic multiplayer game. Something super simple like Tic Tac Toe

  11. #11
    Registered User nathandelane's Avatar
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    Yes you could muffinman. Once again you will need to get an understanding of some basic concepts, such as Sockets, TCP/IP, client-server, and peer-to-peer models.

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    A really good project to make as a beginning programmer is Jeopardy. It's really good for programmers just starting out because It doesn't require moving sprites. So I'd definitely recommend it.

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