Quote Originally Posted by xniinja View Post
1. does MW2 use a bunch of different guns with every combination or do they have a normal base gun that they put attachments onto with OpenGL?
I don't know...

Quote Originally Posted by xniinja View Post
2. If I use C or C++ can I use blender for my models?
If you create an appropriate routine to port them in, why not?

Quote Originally Posted by xniinja View Post
3. can one make an Xbox game with C and C++? and which do you prefer because I only know C and I don't know OpenGL
I think you can, and i also think that xbox supports OpenGL, but i'm not so sure.

Quote Originally Posted by xniinja View Post
4. kind of off subject but what do game publishers do? eg. Activision, EA, 2K.
What do you mean?

Quote Originally Posted by xniinja View Post
5. Are maps one big model or a bunch of different models?
It depends on the game's implementation. Terrain maps, Level maps, Scene maps etc.