Hi everyone.
I have been programming for awhile now and think that its time i start some games. I want to code with OpenGl, so i was just wondering what is the best book out there to start with.
Hi everyone.
I have been programming for awhile now and think that its time i start some games. I want to code with OpenGl, so i was just wondering what is the best book out there to start with.
OpenGL game programming is excellent it teaches all kinds of necessary this such as matrix multiplication,rotation,translation and the like its nice.
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You could get the old programming guide for free:
here:
http://ask.ii.uib.no/ebt-bin/nph-dwe...CollectionView
or here:
http://fly.cc.fer.hr/~unreal/theredbook/
it would be a great place to start without spending any money.
nehe also has some good tutorials.
If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?
Thanks ppl for your reply's. Thanks for the URL's i was hoping for some good tutorials first, and thanks for the book title ill go buy it next time i have some cash.
<a href="http://nehe.gamedev.net">nehe.gamedev.net is a great place to start! cheers!</a>
hmm...html not working? nehe.gamedev.net there, that should work