Thread: Very Confused about this....

  1. #1
    Master n00b Matty_Alan's Avatar
    Join Date
    Jun 2007
    Bloody Australia Mate!

    Question Very Confused about this....

    Ok basicly what im trying to do is brainstorm the best way to go about loading functions from a file... for example
    Say you load a level file into your game (The game is an RPG by the way ) you talk to a person in that level and they could do a range of differernt actions...

    This is the best idea iv'e had so far in getting this to work
    class sprite
    { public:
    int function[];
    int string textarguments[]
    int numberarguments[][]
    and then something like...
    sprite person[10];
    if( user presses action key)
           case '1':
           case '2':
           another_function(person[0].numberrguments[x][y1], person[0]numberarguments[x][y2]);
           }//end of switch
    }//end of if
    however this seems like a very messy, wastefull and confusing way to go about things as there would be alot of unused elements of the arrays

    Is there a better way to go about this? Have I explained this well enough?
    Last edited by Matty_Alan; 03-24-2010 at 12:10 PM.

  2. #2
    Just a pushpin. bernt's Avatar
    Join Date
    May 2009
    I'd suggest using a scripting language, but hey, that's just me.

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  3. #3
    Or working on it anyways mramazing's Avatar
    Join Date
    Dec 2005
    Lehi, UT
    Or you can write the functions and assign them some key that you call from the file. And 'switch' through them. But, like bernt, i would go with lua or python.
    -- Will you show me how to c++?

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