Thread: Graphics

  1. #1
    Registered User
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    Graphics

    Where do I go to get a simple graphics library?
    thanks in advance

  2. #2
    Sayeh
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    You could write one. All graphic libraries start from three graphic primitives-- the dot (pixel), the line, and the arc (curves, circles, and elipses).

    All of which are simple to create yourself. If you want to roll your own, look for 'Bresenhem' line or circle algorithms.

    enjoy.

  3. #3
    Registered User compjinx's Avatar
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    Hmmm...

    Try allegro.
    "The most overlooked advantage of owning a computer is that if they foul up there's no law against whacking them around a bit."
    Eric Porterfield.

  4. #4
    "The Oldest Member Here" Xterria's Avatar
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    that never works

  5. #5
    Registered User dirkduck's Avatar
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    allegro or openGL or DirectX. Never used Allegro, but it looks pretty good for its simplicity, openGL and DX are more powerful, but more complicated

  6. #6
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    openGL and DX are more powerful
    Er, well, kinda kinda not. Allegro is just a wrapper lib, which means it puts DX and GL in a nice neat easy to port package. But it is still DX and GL at the heart, so no performance loss or anything..
    Allegro precompiled Installer for Dev-C++, MSVC, and Borland: http://galileo.spaceports.com/~springs/

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