Thread: Game programming with Visual C++, MFC and TCP, UDP and Socket API

  1. #1
    Registered User tanya9x's Avatar
    Join Date
    Feb 2010

    Wink Game programming with Visual C++, MFC and TCP, UDP and Socket API

    Hello everyone,

    I have to do programming to make a small, straightforward game operating over a LAN

    network. I think I should use Visual C++ and MFC libraries from Microsoft, because it's easy to

    learn and use. Dealing with some network programming concepts such as TCP, UDP and some

    Socket API is also essential.

    I have no background in gaming and network programming. So, I face some difficulties.

    Can you please give me some simple sample games source codes such as hangman, bingo,

    puzzle etc., with or without networking, for me to get familiar with.
    I appreciate projects built with MS Visual C++ 2005/2008. But any advices are invaluable!

    Thank you for any help.

    Last edited by Salem; 02-13-2010 at 01:32 AM. Reason: email snipped

  2. #2
    Registered User VirtualAce's Avatar
    Join Date
    Aug 2001
    First you try, then we help.

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. problem with UDP WSAAsyncSelect socket, no callback message received???
    By hanhao in forum Networking/Device Communication
    Replies: 1
    Last Post: 03-29-2004, 11:59 AM

Tags for this Thread