I should mention that I only have c++ experience and zero graphing experience. As of right now I plan on getting both books, but only wanna get one at a time. Or are these bad choices, if so, would you recommend another?

OpenGL Game Programming w/CD (Prima Tech's Game Development)
Amazon.com: OpenGL Game Programming w/CD (Prima Tech's Game Development): Kevin Hawkins, Dave Astle, Andre LaMothe: Books

or

Amazon.com: OpenGL(R) SuperBible: Comprehensive Tutorial and Reference (4th Edition): Richard S. Wright, Benjamin Lipchak, Nicholas Haemel: Books
OpenGL(R) SuperBible: Comprehensive Tutorial and Reference (4th Edition) (Paperback)