worldManager.h
Code:
#ifndef WORLDMANAGER_H
#define WORLDMANAGER_H
//worldmanager.h
#include "character.h"
class worldManager {
private:
character* chr;
public:
worldManager();
~worldManager();
virtual void gravity();
};
#endif
worldManager.cpp
Code:
#include "worldManager.h"
worldManager::worldManager(){
}
worldManager::~worldManager(){
}
void worldManager::gravity(){
chr->y += chr->gravityPull;
}
Manager call
The code compiles, but it crashes. And when i'm in debug mode I see that everytime I use pointers to my classes it says access violation.