Hi,

I am trying to automatically build 3d cubes from pictures. therefore I followed the lib3ds "cube.c"-example (see http://www.lib3ds.org).
I don't understand how I can achieve, that the fourth side is covered with the
fourth part of the texture, not with the first,second and third part squeezed together on the fourth side.
can someone help please?
thank you so much in advance!!!!!

Toby