My Game Programming Book List
Me and my friend are trying to learn game programming so I looked around and found a list of books that might get us some skills. I wanted to run it past you guys so you can tell me if this is a good list. Should I not read some? Maybe suggest another title? Thanks, here's the list:
Beginning C++ Through Game Programming, 2nd Edition to start us off on the absolute basics, then Game Programming All in One, 3rd Edition to teach us 2D programming with Allegro. Then maybe Code Masters (EDIT: Actually, it's Code Complete)to help with properly organizing code and projects. After that, a host of DirectX tutorials to break us into the 3D stuff. For example: Introduction to 3D Game Programming with DirectX 9, Ultimate Game Programming With DirectX, Programming Role-Playing Games with DirectX, and finally Programming a Multiplayer FPS in DirectX. All the books are highly rated by critics and programmers. After all that we'll get some more specific titles like AI and such. What do think?