Thread: direct draw basics...need some help

  1. #1
    Registered User
    Join Date
    Aug 2001
    Posts
    106

    direct draw basics...need some help

    alright, i finally decided to seriously take on directx. anyways, i am trying to just set up a basic window (i'm not trying to create any surfaces yet or anything). heres the coding im having trouble with:

    Code:
    lpdd->QueryInterface(IID_IDirectDraw4,(LPVOID *)&lpdd4)
    i'm using msvc++ 6.0, and the error i get is:
    error C2065: 'IID_IDirectDraw4' : undeclared identifier

    and this is killing me. ive got everything i need, or so i think. ive created the lpdd and lpdd4 objects, ive included the ddraw.lib and ddraw.h in my project. if anyone could help, i would really really appreciate it. thanks alot.

  2. #2
    S­énior Member
    Join Date
    Jan 2002
    Posts
    982
    Your function should compile, but won't link if you haven't linked to dxguid.lib. What version of the DX sdk do you have ? The code below compiles and links -

    Code:
    #pragma comment(lib,"ddraw.lib")
    #pragma comment(lib,"dxguid.lib")
    
    #include <ddraw.h>
    
    
    LPDIRECTDRAW lpDD;
    LPDIRECTDRAW4 lpDD4;
    int main(){
    
    	DirectDrawCreate(0,&lpDD,NULL);
    	lpDD->QueryInterface(IID_IDirectDraw4,(LPVOID*)&lpDD4);
    
    	lpDD->Release();
    	//Do stuff 
    	lpDD4->Release();
    	
    
    	return 0;
    }
    Also, you may want ditch whatever you're learning this from for something more up to date, as the later versions of Direct X provide an easier method to obtain the correct interface (even though this way should still work).

  3. #3
    Registered User
    Join Date
    Aug 2001
    Posts
    106
    ugh...none of its working...i linked to the dxguid.lib library...everything. this is so aggrivating..anyways thanks for your help

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