Thread: Little screenie of my WIP

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    Little screenie of my WIP

    This screen is nothing to be happy about, but it shows that I am finally making noticeable progress. Well hopefully it doesn't look to horrible. It isn't much yet. I have mainly been working on rewriting the HGE renderer for myself, and working on my sound engine, which I am proud of. Well here it is anyway.
    Attachment 8082

  2. #2
    Supermassive black hole cboard_member's Avatar
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    Cool. Is that a face?
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

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    C++まいる!Cをこわせ!
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    Definitely cool looking!
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

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    What is it going to be when its done?

    How do you create the console window as well as the directX window?

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    C++まいる!Cをこわせ!
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    There's a windows API to create a console. AllocConsole or something like that.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

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    Quote Originally Posted by Elysia View Post
    There's a windows API to create a console. AllocConsole or something like that.
    Just remember to FreeConsole() when you're done. GetStdHandle() would be worth looking at too.
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

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    Actually for the console window I just made it a console project, and then made the window inside of it. That way I can use console for debug. Also keeps from having to worry about the console memory.
    Yea it is a face on the left hand side. Hopefully I'll get my menus and stuff working within the next few days.

    Edit:

    @h3ro: Malignant Trials is a story I have been writing for a long long time, so kinda a final fantasy(4-6) kinda of look, but with a lot sharper graphics, and hopefully some cool effects. Nice thing though is I have the battle system done(almost), just have to port it to the DirectX graphics instead of console text. (So basically graphic-ize) the whole thing.

    Takes forever, because I can't find any art unique enough, and I'm not an artist so it takes awhile. Thanks again for the input
    Last edited by Raigne; 04-22-2008 at 12:57 PM.

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