Could someone give me the short version of including .dlls compiled using VSC++ in my C# project. I'm not sure if it matters but I don't think managed C++ was being used. Also, what problems can I expect in calling into the .dlls for instance using C# strings and stringbuilder with c strings or char*s.

I've read some things here

http://msdn.microsoft.com/msdnmag/issues/02/08/CQA/