Thread: Timer trouble.

  1. #1
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    Timer trouble.

    The thing is, I don't understand why I should use the "+=" operator like this:
    Code:
    myTimer.Tick += new EventHandler(myFunc); //myTimer.Tick = myTimer.Tick + new EventHandler(myFunc);
    Why not simply use "=" ? If anyone could share this piece of knowledge with me I would be very grateful

  2. #2
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    Why should you use the -> operator when accessing the members of an object through a pointer in C++? I'm not a fan of the += syntax either, but it makes a bit of sense when you unsubscribe.
    Code:
    myTimer.Tick += new EventHandler(myFunc); //subscribe to Tick event
    myTimer.Tick -= new EventHandler(myFunc); //unsubscribe from Tick event
    Then again, unsubscribing by creating a new object...yeah, it really doesn't make any sort of sense.
    If I did your homework for you, then you might pass your class without learning how to write a program like this. Then you might graduate and get your degree without learning how to write a program like this. You might become a professional programmer without knowing how to write a program like this. Someday you might work on a project with me without knowing how to write a program like this. Then I would have to do you serious bodily harm. - Jack Klein

  3. #3
    Sweet
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    One word: Microsoft.
    Woop?

  4. #4
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    So Microsoft is the answer to this question ..
    Then it has nothing to do with what the operator is usually used for? I mean like this n += a is the same as n = n + a.

    Anyway, thank you both for replying.
    Last edited by antex; 05-29-2006 at 08:40 AM.

  5. #5
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    It goes without saying that .....to save memory .

    I'm a vietnamese I hope everybody will understant it .

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