Code:
private void DrawMyDocument(Graphics graphics, Rectangle rectangle)
{
int xx = this.ClientRectangle.X;
int yy = this.ClientRectangle.Y;
int ww = this.ClientRectangle.Width / 8;
int hh = this.ClientRectangle.Height/8;
Rectangle One = new Rectangle(xx, yy, ww, hh);
graphics.FillRectangle(Brushes.Red, One);
Rectangle Two = new Rectangle(xx, yy + 32, ww, hh);
graphics.FillRectangle(Brushes.Gray, Two);
Rectangle Three = new Rectangle(xx, Two.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Red, Three);
Rectangle Four = new Rectangle(xx, Three.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Gray, Four);
Rectangle Five = new Rectangle(xx, Four.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Red, Five);
Rectangle Six = new Rectangle(xx, Five.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Gray, Six);
Rectangle Seven = new Rectangle(xx, Six.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Red, Seven);
Rectangle Eight = new Rectangle(xx, Seven.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Gray, Eight);
int xColumn2 = xx + 32;
Rectangle OneOne = new Rectangle(xColumn2, yy, ww, hh);
graphics.FillRectangle(Brushes.Gray, OneOne);
Rectangle TwoTwo = new Rectangle(xColumn2, OneOne.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Red, TwoTwo);
Rectangle ThreeThree = new Rectangle(xColumn2, Two.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Gray, ThreeThree);
Rectangle FourFour = new Rectangle(xColumn2, Three.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Red, FourFour);
Rectangle FiveFive = new Rectangle(xColumn2, Four.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Gray, FiveFive);
Rectangle SixSix = new Rectangle(xColumn2, Five.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Red, SixSix);
Rectangle SevenSeven = new Rectangle(xColumn2, Six.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Gray, SevenSeven);
Rectangle EightEight = new Rectangle(xColumn2, Seven.Y + 32, ww, hh);
graphics.FillRectangle(Brushes.Red, EightEight);
This code will create the start of a chess board, but There has got to be an easier way to do this using a for loop and list of rectangles.