I'm writing a sim that currently builds families and ages the members, has them intermarry and reproduce. Here's the main method of the simulation:
For those of you new to programming: NEVER do this. It's a terrible practice. I just did it to hack a way through modifying an Enumerable while I'm iterating through it.Code:static public void runTick() { Events.Add(Sim.numTicks + ": System population is " + Characters.Count + ".\n"); int i = 0; Character c = Characters[i]; while (c != null) { try { if (c.runTick()) { c = Characters[++i]; } else { c = Characters[i]; } } catch (Exception e) { break; } } Sim.numTicks++; }