Thread: Function pointers

  1. #1
    Absent Minded Programmer
    Join Date
    May 2005

    Function pointers

    I have a question about the usage of function pointers in general. In my blackjack game I have alot of output strings that are updated with different kinds of functions, a draw function would update my hand, a different function would update a prompt or something like that...

    I'm trying to make it so I can automatically update all my output items in one call even though they are updated in different ways. I figure I could use inheritence for nodes in a linked list to derive an update function for these differently updated output items. I could also create the nodes with a pointer to a function that updates them, would that be possible?
    Sometimes I forget what I am doing when I enter a room, actually, quite often.

  2. #2
    Registered User Codeplug's Avatar
    Join Date
    Mar 2003
    >> ...would that be possible?

    You can read up on what function pointers here:

    Whether or not it's the best approach to solve the problem is a different question


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