No, but it helps me keep track of what's going on easier.
Originally Posted by Elysia
I'll search for the map function. Strange I've never seen it if it's so common... :/
Ok, I found it. It's STL, which I haven't much worked with, explaining why I haven't seen it.
I am, probably to Elysia's disproval, going to go with the map function, as it seems to be exactly what I am looking for. I'll post results later.
I don't disapprove std::map, I like it much more if you use std::map and store instances of classes which contains a single timer rather than a single instance of a class to store multiple timers. That almost defeats the purpose of a class.
Here's a tutorial of std::map: