Thread: ordering vector elements based on heuristic values

  1. #1
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    ordering vector elements based on heuristic values

    Hi,
    I am trying to order elements of a vector based on heuristic values. For example, if I have a class, A, and a function,
    Code:
    int evaluate(A &input);
    that returns the heuristic value of A, I want to define a function that orders a vector of A based on their heuristic values -
    Code:
    vector<A> *order(vector<A> *input);
    What is the most efficient way of doing that?

    Thank you very much

  2. #2
    Kiss the monkey. CodeMonkey's Avatar
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    Code:
    std::sort(v.begin(),v.end(),evaluate);
    "If you tell the truth, you don't have to remember anything"
    -Mark Twain

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    Thank you very much. That works nicely.

  4. #4
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    I have a question though. It seems to me that the compare function that is passed into sort has to take two parameters by value. However, the data type that I am working with here is ~200 bytes in size, and I want to avoid passing them around by value if possible. If I define the compare function to take parameters by reference, compilation fails. Is there any workaround or alternatives?

    Thank you.

  5. #5
    Kiss the monkey. CodeMonkey's Avatar
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    The function object that std::sort takes wants to know when one element is smaller than another. My mistake. What you want is this:
    Code:
    class heuristic_order
    {
         bool operator() (const A & left, const A & right)     //this'll inline.
         {
                return evaluate(left) < evaluate(right);
         }
    };
    
    // . . . . . . . . . 
    
    std::sort(v.begin(),v.end(),heuristic_order());
    And if references "won't compile," then something is wrong with your code (no offense). References are lovely. See how you can work in the above.

    *edit* reference problems might have to do with const-ness. Use non-constant references only when you know that you will have to modify the variable to achieve your goal (in a particular scope). Otherwise (like in comparison and "heuristic" algorithms), use constant references.
    Last edited by CodeMonkey; 08-16-2007 at 12:18 AM.
    "If you tell the truth, you don't have to remember anything"
    -Mark Twain

  6. #6
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    Thank you very much, const-ness was indeed the problem.

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