Hey guys,

I'm completely new to c++ and i'm reading the opengl tutorials right now but i have one question. What compiler should i use becouse in the tutorial they are talking about
Code:
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd);
. But if i start devc++ with a win32 project i see
Code:
int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance,LPSTR lpszArgument, int nFunsterStil)
i ahve visual c++ 6 , 2003 and 2005 and devc++. So its quite confusing for me as a starter

sorry for my bad english i'm dutch

i hope you can help me thx in advance,