Thread: Something strange

  1. #1
    Dr Dipshi++ mike_g's Avatar
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    Something strange

    I'm making a chess game to learn a bit more about C++. When a player tries to make a move it gets validated. My validation was not working tho so I had a play around with the code to try an figure out what was going wrong. Heres a snippet from a validation function:
    Code:
    bool piece::CheckMove(int sx, int sy, int ex, int ey, char t)
    {
         printf("%c", t);
         if(t=='k')      if(RookMove(sx, sy, ex, ey)==true)return true;     
         else if(t=='t') printf("hdeghsdav");//if(KnightMove(sx, sy, ex, ey)==true)return true;   
         else if(t=='s') if(BishopMove(sx, sy, ex, ey)==true)return true;   
         else if(t==6)   if(QueenMove(sx, sy, ex, ey)==true)return true;   
         else if(t==5)   if(KingMove(sx, sy, ex, ey)==true)return true;   
         else if(t=='n') if(PawnMove(sx, sy, ex, ey)==true)return true;        
    }
    What I don't get here is that the first printf statment prints the character 't' when I move a knight, but the stuff in the second printf statment does not get displayed even though the variable t=='t'. Anyone know why this would be?

  2. #2
    Just Lurking Dave_Sinkula's Avatar
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    When you're new, bite the bullet and use proper indenting and full bracing.
    7. It is easier to write an incorrect program than understand a correct one.
    40. There are two ways to write error-free programs; only the third one works.*

  3. #3
    Dr Dipshi++ mike_g's Avatar
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    >_< Yeah, I got it. There was another 'if' statement after the first 'if' and the 'else if' was following the second if statement.

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