Code:
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <iostream>
using namespace std;
#define ServerIP "206.236.134.28"
#define MYPORT 3490 // the port users will be connecting to
#define BACKLOG 10 // how many pending connections queue will hold
int main()
{
int sockfd, new_fd; // listen on sock_fd, new connection on new_fd
struct sockaddr_in my_addr; // my address information
struct sockaddr_in their_addr; // connector's address information
int sin_size;
sockfd = socket(PF_INET, SOCK_STREAM, 0); // do some error checking!
my_addr.sin_family = AF_INET; // host byte order
my_addr.sin_port = htons(MYPORT); // short, network byte order
if(!inet_aton(ServerIP,&(my_addr.sin_addr)))
cout<<"\nError: Unable to assigin address"<<endl;
memset(&(my_addr.sin_zero), '\0', 8); // zero the rest of the struct
// don't forget your error checking for these calls:
bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr));
listen(sockfd, BACKLOG);
// sin_size = sizeof(struct sockaddr_in);
//new_fd = accept(sockfd, (struct sockaddr *)&their_addr, (socklen_t*)&sin_size);
//int recv(int new_fd, void *buf, int len, unsigned int flags);
//cout<<"\nThe buffer = "<<buf<<" *buf "<<*buf;
return 0;
}