hi,

im using a C++ plugin to try and render a quicktime movie to a 2d texture using:

Code:
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
where data is the image for the texture.

can anyone offer me any help as to how i would go about streaming a quicktime movie onto the texture?

thanks.
C.