Thread: 3D Modeling Software, 10 weeks, is it posible??

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  1. #1
    and the hat of int overfl Salem's Avatar
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    Ask your tutor about the relative complexity of what others have done in the past, and the marks they got for it.
    Pick something which seems achieveable and gets the marks you want.

    > we have ten weeks to do a full system life cycle on this, fully detailed documentation, anaylsis design, implement, test and evaluate the whole thing
    1 - requirements
    1 - analysis
    2 - design
    3 - implement
    2 - test
    That's 9 weeks, and 1 spare for the inevitable under-estimation of something or other.
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  2. #2
    Insane Game Developer Nodtveidt's Avatar
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    Cool

    10 weeks for a modeller? It can be done. You could probably do the bulk of the coding within a span of 4 weeks. It might be wise to use a utility library though, a 3D engine would work as was suggested before. Right now, I personally am using Irrlicht (using it to make a FPS), a nice general-purpose 3D engine, it's pretty lightweight and it's free so it might be worth looking into. There are many others out there, of course.

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