Thread: Linker error

  1. #1
    Registered User
    Join Date
    Oct 2006
    Posts
    11

    Linker error

    After searching through the other threads, can't quite find my problem with linker errors. Here is a sample of a part of the code.

    Header
    Code:
    #ifndef Rectangle_h
    #define Rectangle_h
    #include <iostream>
    using namespace std;
    
    class Rectangle
    {              
                            
          public:
                 double avgPerimeter;
                 double avgArea,count; //count used a a counter to keep track of number of times i've computed the perimeter and area.
                 double x,y,h,w;
                 double Area, Perimeter;
                 Rectangle();
                 double getPerimeter();           
                 double getArea();                   
                 friend ostream& operator<<(ostream& outputStream, Rectangle& z);
                 friend istream& operator>>(istream& inputStream, Rectangle& z); 
                 
           private: 
                 char color[]; 
    };
    #endif
    .cpp
    Code:
    #include <iostream>
    #include "Rectangle.h"
    
    
    
    double getPerimeter()
           {
           count=count +1;
           Perimeter=w+w+h+h;
           avgPerimeter=(avgPerimeter+Perimeter);
           return(Perimeter);
           }
    double getArea()
           {
           Area=w*h;
           avgArea=(avgArea+(Area));
           return(Area);
           }
    
    istream& operator >>(istream& inputStream, Rectangle& z)
             {
             cout << "X:";
             inputStream >> z.x;
             cout << "Y:"; 
             inputStream >> z.y;       
             cout << "Width: ";
             inputStream >> z.w;
             cout << "Height: ";
             inputStream >> z.h;
             cout << "Color:";
             inputStream >> z.color;
             return inputStream;
             }
    ostream& operator <<(ostream& outputStream, Rectangle& z)
             {
             outputStream << "<rect x=\""; 
             outputStream << z.x; 
             outputStream << "\" y=\""; 
             outputStream << z.y; 
             outputStream << "\" Width=\""; 
             outputStream << z.w;
             outputStream << "\" Height=\""; 
             outputStream << z.h ;
             outputStream << "\" fill=\"" ;
             outputStream << z.color; 
             outputStream <<  "\"/>";
             return outputStream;
             }
    main
    Code:
    #include <math.h>
    #include <stdlib.h>
    #include <string.h>
    #include <iostream>
    #include "Rectangle.h"
    #include "Triangle.h"
    #include "Circle.h"
    #include "Shapes.h"
    using namespace std;
    
    Rectangle::Rectangle() //rectangle constructor
           {
           avgPerimeter = 0;
           avgArea = 0;
           count = 0;
           }
    Circle::Circle() //circle construtor
           {
           avgPerimeter = 0;
           avgArea = 0;
           count = 0;
           }
    Triangle::Triangle() //triangle constructor
           {
           avgPerimeter = 0;
           avgArea = 0;
           count = 0;
           }
    int main()
    {
        char choice[10] = "";
        double p;
        double a;
            
        Rectangle z;
        Triangle t;
        Circle c;
        
        
        while ((stricmp(choice, "uit") != 0))
        {
              cout << "\n\n\n";
              cout << "------Main Menu------\n";
              cout << "(R)ectangle\n";
              cout << "(C)ircle\n";
              cout << "T(riangle)\n";
              cout << "Q(uit)\n";
              cout << "Please Select One ---->";
              cin >> choice;
                       
             
             if (stricmp(choice, "r") == 0){                      
                          cin >> z;
                          cout << z;
                          }
                          
             else if (stricmp(choice, "c") == 0){
                          cin >> c;
                          cout << c;
                          /*cout <<"\n\n\n";
                          cout << "X--->";
                          cin >> c.x;
                          cout << "Y--->";
                          cin >> c.y;
                          cout << "Radius--->";
                          cin >> c.r;
                          assert(c.r >0);
                          p = c.getPerimeter();
                          a = c.getArea(); */
                        
                          }
             else if (stricmp(choice, "riangle") == 0){
                          cin >> t;
                          cout << t
                          ;
                          /*cout <<"\n\n\n";
                          cout << "X1--->";
                          cin >> t.x1;
                          cout << "Y1--->";
                          cin >> t.y1;
                          cout << "X2--->";
                          cin >> t.x2;
                          cout << "Y2--->";
                          cin >> t.y2;
                          cout << "X3--->";
                          cin >> t.x3;
                          cout << "Y3--->";
                          cin >> t.y3;
                          p = t.getPerimeter();
                          a = t.getArea(); */
                          
                         }
             
             else(cout << "Blah, bad user!");
                         
              
        }
    return 0;
    }
    I'm getting the error
    [Linker error] undefined reference to 'operator >> [std::istream&, Rectangle&]'
    [Linker error] undefined reference to 'operator << [std:stream&, Rectangle&]'
    Not sure where to go from here. Should my overloaded operators be in my main?

  2. #2
    and the hat of int overfl Salem's Avatar
    Join Date
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    Location
    The edge of the known universe
    Posts
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    > double getPerimeter
    Don't you need to qualify these with Rectangle:: etc ?
    So that the compiler knows which class they belong to.
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  3. #3
    Registered User
    Join Date
    Jan 2005
    Posts
    7,366
    You need to include the cpp file in the project or makefile or whatever so that it is also compiled and then linked to main.cpp.

  4. #4
    Registered User
    Join Date
    Oct 2006
    Posts
    11
    Thanks salem. I haven't posted much, but I've learned ALOT from you and once again your right on target. I feel like such a goof when I miss a minor mistake like that. /bow

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