Thread: The best DirectX tutorials

  1. #1
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    The best DirectX tutorials

    Your oppinions are welcome.
    So far I have found these good ones:

    http://www.drunkenhyena.com/
    http://www.directtutorial.com/
    http://www.c-unit.com/

    But, I want to see if there are any better ones. Which do you think is the best? From which should a total beginner learn?

  2. #2
    Registered User VirtualAce's Avatar
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    Buy a book instead.

    www.amazon.com

  3. #3
    Reverse Engineer maxorator's Avatar
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    Oh yeah?
    Do you know any book that has more information about DirectX than INTERNET?

    Paying that much on every little thing you want to learn is a bit stupid. (Specially when the shipping cost is twice as much as the book itself).
    My knowledge together will be in about... many-many books...
    "The Internet treats censorship as damage and routes around it." - John Gilmore

  4. #4
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    If you don't already have it, the DirectX SDK has some example code and tutorial information. (I'm not an expert on DirectX so I can't say what the best tutorial is, but it might depend on what you are trying to do with it.)

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    Reverse Engineer maxorator's Avatar
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    Last edited by maxorator; 09-22-2006 at 02:16 PM.
    "The Internet treats censorship as damage and routes around it." - John Gilmore

  6. #6
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    Paying that much on every little thing you want to learn is a bit stupid. (Specially when the shipping cost is twice as much as the book itself).
    My knowledge together will be in about... many-many books...
    Sure. There is more information on the Net than you are going to find in a few books. But, can you find it? Is it organized in a way that makes it possible study and learn it? There's enough medical information on the Net to become a doctor, but you are not going to become a doctor unless you go to medical school, take some classes, and read some books.

  7. #7
    Reverse Engineer maxorator's Avatar
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    Of course you won't get a job anywhere, if you don't have any "papers". Comparing books and internet with school papers and internet is pointless, because they are totally different things.
    "The Internet treats censorship as damage and routes around it." - John Gilmore

  8. #8
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    Thanks for your links maxorator, they all make a perfect learning kit.

  9. #9
    pwns nooblars
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    Better yet, Buy a book and use the internet once you understand the more specific questions you have. That is what I have always done (other than in a couple cases where there was an eBook to read... which is almost the same... hmmmm). They both have advantages... usually it is harder to find good tutorials on the most up to day versions of an API but you can find it in book forms.

  10. #10
    Supermassive black hole cboard_member's Avatar
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    I agree with Bubba and Wraithan. When it comes to DirectX (or almost anything Microsoft related it seems) books are the best idea, with the 'net as a reference.
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

  11. #11
    Registered User VirtualAce's Avatar
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    Oh yeah?
    Do you know any book that has more information about DirectX than INTERNET?

    Paying that much on every little thing you want to learn is a bit stupid. (Specially when the shipping cost is twice as much as the book itself).
    My knowledge together will be in about... many-many books...
    Chill.

    And shipping cost is not twice as much as the book. Maybe where you live but not here. If you don't like my advice then fine. More bad advice from someone who doesn't get it. I reckon from now on I won't listen to you unless

    A. You've been here for a long time
    B. I know you.
    C. You actually code and contribute to the board with screenshots, algos, source code, etc, etc instead of just talk about code.

    There is a big difference between rambling at the mouth or typing like mad there at your computer and actually programming.

    So go do it.
    Last edited by VirtualAce; 09-22-2006 at 10:48 PM.

  12. #12
    Reverse Engineer maxorator's Avatar
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    C. You actually code and contribute to the board with screenshots, algos, source code, etc, etc instead of just talk about code.
    What do you mean by this?

    eBooks are quite the same yes. But they are usually free. I have read several eBooks, which are also available as "just" books.

    I don't like books (yet), because I don't work anywhere and I can't afford books.
    "The Internet treats censorship as damage and routes around it." - John Gilmore

  13. #13
    Master of Puppets rwmarsh's Avatar
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    This is very much a 'Personal Preference' issue. I personally would rather have 1 or 2 good books on th subject (especially on DirectX, which is what I am learning now) as a learning tool and use the net as a reference when I need it. To me it is more difficult to learn strictly off of the internet as everyone has their own way of coding and one person will implement the same idea differently than the next person. This can get confusing for someone who is just starting to learn.

    I guess the best way is to just find a good, (mostly)complete guide to what you are learning, be it a book or on the internet, and stick too it until you learn the basics. Whatever you are comfortable with....
    Using DEV-C++ Under Windows XP
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    "No! Do, or Do Not. There is no Try..."

  14. #14
    Registered User Frobozz's Avatar
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    I personally prefer books also. But I'm on dialup - I can't be connected to the internet at every hour of the day. Plus I can stick the book in a holder next to my monitor and still have plenty of desktop space.

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