Thread: Overloading functions

  1. #1
    Registered User mrafcho001's Avatar
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    Overloading functions

    I was just wondering if overloading functions is efficient? I'm talking about having 20 overloads of a functions. Would that greatly slow down the program, or does the compiler choose which function to use at compile time?
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  2. #2
    Lurking whiteflags's Avatar
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    20 overloded functions? What function are we talking about? What does it do? If we had some code, we could help you make a smarter decision. It sounds like you could get it to work with a template, but I can't be sure until I see something.

  3. #3
    semi-colon generator ChaosEngine's Avatar
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    overloaded functions have no effect on runtime.
    if you have 3 overloaded functions
    Code:
    void func(void);
    void func(int x);
    void func(string s);
    the compiler uses name mangling to differentiate the functions. so you end up with
    Code:
    _func_void
    _func_int
    _func_string
    or something like that (name mangling is implementation dependent)

    so it shouldn't slow down the program at all.

    edit: to be clear, the name mangling occurs at the linker level, so you don't need to worry about it when writing code.
    Last edited by ChaosEngine; 05-03-2006 at 07:17 PM.
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