first off, hello this is my first post...
ive taken introductary c++ courses at my college, im not a CS major, i am a physics major.. but i figured with basic knowledge of c++ i should be able to make the simple tankwars game that was popular about 10 years ago... but i really can't figure out how many parts of this game were developed.
so #1) does anybody have workin code of the game so i can analyze it and hopefully learn a $hitload in the process?
#2) if not #1, then how is the ground for each map randomly created?
hopefully i could see a working version of the game, or at least some insiteful clues as to how it should work. i have all the formulas and such for the trajectories of the projectile, but that is the easy part (for me at least) gettin it to work sux