Thread: Pointer to a Member Function

  1. #16
    Confused Magos's Avatar
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    Code:
    Pointer myFuncPtr = CStuff::Method;
    Should be (to be 100% standard):
    Code:
    Pointer myFuncPtr = &CStuff::Method;
    Code:
    stuff.myFuncPtr(5);
    Should be:
    Code:
    stuff.*myFuncPtr(5);
    (the pointer has to be dereferenced to be used)
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  2. #17
    C/C++ homeyg's Avatar
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    I'm still getting an error:

    Code:
    #include <iostream>
    
    using namespace std;
    
    class CStuff
    {
        public:
            int Method(int Arg);
    };
    
    typedef int (CStuff::*Pointer)(int);
    
    int main()
    {
        Pointer myFuncPtr = &CStuff::Method;
        
        CStuff stuff;
        
        int i = stuff.*myFuncPtr(5);
        cout<<i<<endl;
        
        cin.get();
        return 0;
    }
    
    int CStuff::Method(int Arg)
    { 
        return Arg; 
    }
    The error is (using Dev-C++):

    22 C:\Documents and Settings\John Aurandt\My Documents\Source Folder\FunctPtrTest2.cpp must use .* or ->* to call pointer-to-member function in `myFuncPtr (...)'
    Last edited by homeyg; 04-02-2006 at 12:13 PM.

  3. #18
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    I suggest that you go back and examine the format in my earlier post. The format Magos posted does not work for me either.

    You should also take that long error message out of code tags and put it in quote tags so that that the screen width returns to a normal size.
    Last edited by 7stud; 04-02-2006 at 11:55 AM.

  4. #19
    C/C++ homeyg's Avatar
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    Yeah if you put the parentheses around the dereferenced pointer in the call, it works.

  5. #20
    Frequently Quite Prolix dwks's Avatar
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    Code:
    Pointer myFuncPtr = CStuff::Method;
    Should be (to be 100% standard):
    Code:
    Pointer myFuncPtr = &CStuff::Method;
    Code:
    stuff.myFuncPtr(5);
    Should be:
    Code:
    stuff.*myFuncPtr(5);
    Is that right? C supports all four.
    Code:
    user@0[~]$ cat functionpointer.c
    #include <stdio.h>
    
    void func(void) {
        puts("func()");
    }
    
    int main(void) {
        void (*f1)(void) = func, (*f2)(void) = &func;
    
        f1();
        (*f2)();
    
        return 0;
    }
    user@0[~]$ gcc -W -Wall -ansi -pedantic -O2 -s -o functionpointer functionpointer.c
    user@0[~]$ cp functionpointer.c functionpointer.cpp
    user@0[~]$ g++ -W -Wall -ansi -pedantic -O2 -s -o functionpointer_cpp functionpointer.cpp
    user@0[~]$
    It seems like C++ supports all forms, too . . . .
    Last edited by dwks; 04-02-2006 at 03:17 PM.
    dwk

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  6. #21
    C/C++ homeyg's Avatar
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    Quote Originally Posted by dwks
    Is that right? C supports all four.
    Code:
    user@0[~]$ cat functionpointer.c
    #include <stdio.h>
    
    void func(void) {
        puts("func()");
    }
    
    int main(void) {
        void (*f1)(void) = func, (*f2)(void) = &func;
    
        f1();
        (*f2)();
    
        return 0;
    }
    user@0[~]$ gcc -W -Wall -ansi -pedantic -O2 -s -o functionpointer functionpointer.c
    user@0[~]$ cp functionpointer.c functionpointer.cpp
    user@0[~]$ g++ -W -Wall -ansi -pedantic -O2 -s -o functionpointer_cpp functionpointer.cpp
    user@0[~]$
    It seems like C++ supports all forms, too . . . .
    We're talking about member functions for classes, so C is irrelevant.

  7. #22
    semi-colon generator ChaosEngine's Avatar
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    have a read of the function pointer tutorials.

    you might also want to have a look at boost.function.
    it's much more flexible and has a nicer syntax.

    which would you rather use?
    Code:
    class MyClass
    {
    public:
        void foo(float x, char y, char z)
        { }
    };
    
    int (MyClass::*pt2Member)(float, char, char) =  &MyClass::foo;
    MyClass x;
    (x.*pt2Member)(1.0, 'a', 'b');
    
    // or 
    
    MyClass x;
    boost::function<void> f = boost::bind(&MyClass::foo, &x);
    f(1.0, 'a', 'b');
    This does come at a small performance cost but the flexibility and readability far outweight this IMNSHO.
    Last edited by ChaosEngine; 04-02-2006 at 08:16 PM. Reason: forgot the class definition
    "I saw a sign that said 'Drink Canada Dry', so I started"
    -- Brendan Behan

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  8. #23
    Frequently Quite Prolix dwks's Avatar
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    We're talking about member functions for classes, so C is irrelevant.
    You said:
    Code:
    Pointer myFuncPtr = CStuff::Method;
    Should be (to be 100% standard):

    Code:
    Pointer myFuncPtr = &CStuff::Method;
    Both work. And both are "100% standard".

    Besides, C has everything to do with it. The reason C++ has two different syntaxes for the same thing is that it was inherited from C. The reason C has both methods is a long story.

    In C, and C++, given func is declared as
    Code:
    void (*func)(void)
    , &func is the same as func, and func() is the same as (*func)(). It's part of the language.
    dwk

    Seek and ye shall find. quaere et invenies.

    "Simplicity does not precede complexity, but follows it." -- Alan Perlis
    "Testing can only prove the presence of bugs, not their absence." -- Edsger Dijkstra
    "The only real mistake is the one from which we learn nothing." -- John Powell


    Other boards: DaniWeb, TPS
    Unofficial Wiki FAQ: cpwiki.sf.net

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  9. #24
    Confused Magos's Avatar
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    Both work. And both are "100% standard".
    I read somewhere (when searching for info on member-pointers) that leaving the & out is non-standfard, and that GCC doesn't even allow it to be missing. I don't have GCC though so I cannot confirm it.

    and func() is the same as (*func)()
    Plain function pointers, sure. But method pointers need the (C.*M)() rather than C.M(), or the compiler (in my case MSVC2003) thinks I'm trying to call a non-existing method rather than use the pointer.

    And yes the parantehses needs to be there, forgot it in my earlier post.
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  10. #25
    semi-colon generator ChaosEngine's Avatar
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    Quote Originally Posted by dwks
    In C, and C++, given func is declared as
    Code:
    void (*func)(void)
    , &func is the same as func, and func() is the same as (*func)(). It's part of the language.
    true, but as has already been mentioned, we're not talking about free function pointers here, we're talking about member function pointers, which have a different syntax.
    "I saw a sign that said 'Drink Canada Dry', so I started"
    -- Brendan Behan

    Free Compiler: Visual C++ 2005 Express
    If you program in C++, you need Boost. You should also know how to use the Standard Library (STL). Want to make games? After reading this, I don't like WxWidgets anymore. Want to add some scripting to your App?

  11. #26
    C/C++ homeyg's Avatar
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    Quote Originally Posted by dwks
    You said:

    Both work. And both are "100% standard".

    Besides, C has everything to do with it. The reason C++ has two different syntaxes for the same thing is that it was inherited from C. The reason C has both methods is a long story.

    In C, and C++, given func is declared as
    Code:
    void (*func)(void)
    , &func is the same as func, and func() is the same as (*func)(). It's part of the language.
    Dev-C++ won't compile when you use

    Code:
    funcPtr = Blah::func;
    or

    Code:
    myClass.*funcPtr(blah);

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