Well, right now I'm making a windows application where I need to load a bitmap to the window, I need to know when I create my bmp loader, to hold all the pixel data from the file(which should be stored in the first 52 bytes right?) and I send my program to others, will they need the bmp to see the picture in the program? If so, how do I make it so they dont?
Edit:
I know I dont need to make a bitmap loader, but I have me reasons why I want to >.>, mainly because I want to be able to make one if im not programming in win32 api.