Iam pretty new to OOP, but for a text game, would this be ok for
the player class? any suggestions appricaiated:

Code:
class Player
{
public:
Player();  // constructor
int health;
string name;
char weapon[15];

private:
bool palaive;
bool pdead;

};

Player::Player()
{
health = 100;
name;
weapon = "sword";
}

// in main

Player play

// call member

cout << Weapon is: " << play.weapon;
cout << "health is: " << play.health;

return 0;
}