I'm work for a snake game in console mode, I want that my:
struct Player{int x,y;};
gets in the funtion parameter:
How can I define the struct in the function?Code:void movedir(struct Player,int i)//strut Player has errors. { switch(i) { case '1':Player.x--;Player.y--; break; case '2':Player.Y--; break; case '3':Player.x++;Player.Y--; break; case '4':Player.x--; break; //case '5': //break; case '6':Player.x++; break; case '7':Player.x--;Player.Y++; break; case '8':Player.Y++; break; case '9':Player.x++;Player.Y++; break; }
Thanks.