In order for me to use Direct3D's GUI I must make my build a unicode build. Microsoft had steps for this, but it still wouldn't work because it wasn't for my compiler. Plus the steps(as usual) weren't too good.
In order for me to use Direct3D's GUI I must make my build a unicode build. Microsoft had steps for this, but it still wouldn't work because it wasn't for my compiler. Plus the steps(as usual) weren't too good.
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