Thread: How do I program DOS-like games?

  1. #1
    Software engineer
    Join Date
    Aug 2005
    Location
    Oregon
    Posts
    283

    How do I program DOS-like games?

    How do I build simple games that can run in a DOS-like environment? I'm no noob to programming, but I always had an interest in programming DOS-like games. I'm already planning a MUD in a console-base program, but it'd be cool to apply images, etc. to it. Thanks in advanced.
    Last edited by dxfoo; 11-08-2005 at 08:34 PM.

  2. #2
    Registered User
    Join Date
    Jan 2005
    Posts
    847
    Have a look at SDL it's fairly simple and allows you to access the screen as an array of pixels like in the DOS days.

  3. #3
    Hardware Engineer
    Join Date
    Sep 2001
    Posts
    1,398
    You might find something on the MSDN Console Reference site.

  4. #4
    semi-colon generator ChaosEngine's Avatar
    Join Date
    Sep 2005
    Location
    Chch, NZ
    Posts
    597
    check over on gamedev.net

    they'll be able to help you out
    "I saw a sign that said 'Drink Canada Dry', so I started"
    -- Brendan Behan

    Free Compiler: Visual C++ 2005 Express
    If you program in C++, you need Boost. You should also know how to use the Standard Library (STL). Want to make games? After reading this, I don't like WxWidgets anymore. Want to add some scripting to your App?

  5. #5
    Registered User VirtualAce's Avatar
    Join Date
    Aug 2001
    Posts
    9,607
    www.delorie.com

    Get DJGPP.

    Google for NASM and get NASM and the NASMIDE.

    You also might want to check out FASM.

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. Double Buffer my DOS program??
    By Yarin in forum C++ Programming
    Replies: 6
    Last Post: 09-10-2007, 10:58 PM
  2. DOS games on new computers...
    By deathstryke in forum Tech Board
    Replies: 8
    Last Post: 11-18-2002, 10:45 AM
  3. using spawnl for a dos program
    By ronin in forum C Programming
    Replies: 6
    Last Post: 06-30-2002, 09:34 PM
  4. Replies: 2
    Last Post: 12-31-2001, 08:23 PM