Did you include the double quotes by any chance? -lwinmm should be by itself in the linker box (without quotes).
Did you include the double quotes by any chance? -lwinmm should be by itself in the linker box (without quotes).
Should look like this:
Trinity: "Neo... nobody has ever done this before."
Neo: "That's why it's going to work."
c9915ec6c1f3b876ddf38514adbb94f0
maybe add "lib/libwinmm.a" to the linker box or whatever your library folder is
August that's only if you are using a project, which I prefer not to because of the extra useless files. Unless those useless files become needed files then I use a project.
Trinity: "Neo... nobody has ever done this before."
Neo: "That's why it's going to work."
c9915ec6c1f3b876ddf38514adbb94f0
still gettong the error.
Use DirectShow. It's not that hard to use and I you don't even need to Init Direct3D. That's the nice thing about DirectX. It's way more than 3D graphics - sound, input, and all - none of them require an IDirect3DDevice9 interface pointer.