I am not sure if this is in the correct form but if itís not please let me know so that I can notify a mod.....
I have a form with a picturebox control on it. At this point the picturebox is simply moving from left to right 10 pixels per second. I also have a menu with a New Game option on it. My goal is to when clicked the New Game menu will reset the picturebox to a new location. I would like for this new location to be randomly generated each time. So this is what I have......
I am guessing I am going to have to build another function and have my newGameMenu Event Handler call that function. That I can do but what goes in the function is confusing me. Espically the random location aspect of it. Any advice would be great....
//This Event Handler handles the momvment of an object(ship)
//on the form
private: System::Void gameTimer_Tick(System::Object * sender, System::EventArgs * e)
int newx = ship->Location.X + 10;
int newy = ship->Location.Y;
Point newloc = Point(newx,newy);
ship->Location = newloc;
private: System::Void newGameMenu(System::Object * sender, System::EventArgs * e)
FYI - This is being done in Visual C++ 2003