Thread: Question about using rand

  1. #1
    For Narnia! Sentral's Avatar
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    Question Question about using rand

    I am making a text-football game, and decided to use rand to handle most of the tasks. Such as field goals, rushing yards, etc. Like a 50%chance of making a field goal from 40 yards. But can you only use rand once? I didn't want to try it because it would be a waste of time then. Here is what I am using for the coin toss:
    Code:
    srand(time(0));
        (rand()%2)+1;
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    You seed it with srand once (so you need to make sure you don't have that call in any loops, or repetitively called functions). I like to have it as early as possible in the main() function. Then you can call rand() whenever you need another random number.

  3. #3
    and the hat of int overfl Salem's Avatar
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    http://faq.cprogramming.com/cgi-bin/...&id=1043284385
    It seems people read the FAQ at about rand()%100 == 0 intervals.
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  4. #4
    Sweet
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    There's a FAQ?
    Woop?

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    For Narnia! Sentral's Avatar
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    Yes, there is a FAQ. I read it but didn't help too much. The part where you scale the numbers using rand, didnt even work. And my book doesn't say much about either.
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    Toaster Zach L.'s Avatar
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    >> But can you only use rand once?
    Use rand as often as you want. Only use srand once (before any calls to rand), but rand itself should be called for each random number you need.

    >> I didn't want to try it because it would be a waste of time then.
    When in doubt, trying things is often a very good idea.
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  7. #7
    ATH0 quzah's Avatar
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    Quote Originally Posted by Sentral
    The part where you scale the numbers using rand, didnt even work.
    Somehow I doubt it. Also, there are actually two FAQs on it, not one.


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  8. #8
    Registered User major_small's Avatar
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    I'd have to agree... I tried the code from this entry:
    Code:
    #include <iostream>
    #include <ctime>
    
    int main(void)
    {
            int i;
    
            srand(time(NULL));
            i = rand();
            std::cout <<"Your random number is " <<i <<std::endl;
            std::cout <<"This compiler can generate random numbers from 0 to "
                      <<RAND_MAX <<std::endl;
    
            return(0);
    }
    and got this:
    jshao@MCP ~/Programming/C++ $ g++ test.cpp -Wall -W -ansi -o test.exe
    jshao@MCP ~/Programming/C++ $ ./test.exe
    Your random number is 1232683022
    This compiler can generate random numbers from 0 to 2147483647
    and if you follow the link on the bottom, it shows you (correctly) how to select a range of numbers.
    Last edited by major_small; 07-18-2005 at 08:04 PM.
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  9. #9
    and the hat of int overfl Salem's Avatar
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    > The part where you scale the numbers using rand, didnt even work.
    At which point the correct response would be.

    Hey I tried this from the FAQ and got these results (or non-results, or compiler errors, or ...)
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  10. #10
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    The Modulus Operator %

    ...didnt even work.
    Here's how it works - The modulus operator (the percent-sign) gives you the remainder after division. So for example, if you divide a number by 5, the remainder must be less than 5.

    If you divide by 2, the remainder will be zero or one... a 50/50 chance... kinda like a coin-flip!

  11. #11
    and the hat of int overfl Salem's Avatar
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    I wonder if the OP did rand()%2 and was saying didn't work on the basis that they got 0101010101010101.... as the sequence?
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

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