Thread: The Big Question

  1. #1
    Absent Minded Programmer
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    Lightbulb The Big Question

    A full year of programming at school, I'm now comfortable with everything from integers to classes to pointers to constructors to....

    You get my point, I got all the basics down and then a little bit more, I've even learned to program graphics in 16-bit turbo C++, but, I find now, it just isnt satisfying making games from 16-bit when even 64 bit computing is coming out, I want to move on to graphics in the real world, 32 bit graphics...

    My questions I think are simple, what do big companies use to program graphics? Where do I get started to learn about this, Do I use DirectX 9 or OpenGL, theres so many ways to do it, but I really want to know what the standard is in the gaming world, and I want to be pointed in the right direction to get started...

    I have Borland C++ Builder 6 and MSVC, I'm assuming C++ builder is the preferred choice over MFC, I'm looking for standardized graphic programming, like directx or opengl, which is better, how do I learn?

  2. #2
    Sweet
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    Learn both.
    Oh and google for tutorials or buy a book.
    Woop?

  3. #3
    Absent Minded Programmer
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    What happens when I find a tutorial, and the source code for the tutorial doesnt work, do i need header files? where can I get them?

  4. #4
    Sweet
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    I am not trying to be mean here but is it really hard to search google?
    Try the keywords: OpenGL, OpenGL Tutorial, DirectX, DirectX tutorial.
    You can check out our game programming board I think it has several links to resources.
    http://cboard.cprogramming.com/forumdisplay.php?f=6
    Woop?

  5. #5
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    I've looked all throughout the school year on google, you must believe me, but I havn't found a reeallly comprehensive tutorial....

    Maybe I've got a learning block for the cool parts of C++

  6. #6
    Sweet
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    Are you kidding me?
    I am not going to hold your hand but since I fell sorry for you.
    Check out http://nehe.gamedev.net/
    Woop?

  7. #7
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    O.o I likes it, I found something on directx at gamedev, gave me source code and everything, but could never get it to compile, maybe i'll get some better luck with this

  8. #8
    Software Developer jverkoey's Avatar
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    *laughing a lot*

  9. #9
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    OMG, it passed the compilation test, scooore

  10. #10
    Software Developer jverkoey's Avatar
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    If the rep system was enabled right now, you'd be getting a ton from me man just because you seem like an even crazier programmer than me

  11. #11
    Sweet
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    There is a difference between crazy and stupid jeff
    Woop?

  12. #12
    Software Developer jverkoey's Avatar
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    No no, just the way he types I mean, it's funny.

    Reminds me of something like Excel from Excel Saga learning how to program.


    "wheeeeee! what's THIS button do!!!!!"

    "NO EXCEL, STEP AWAY FROM THE.."

    WHOOOOOSH *water floods in*

  13. #13
    Absent Minded Programmer
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    Back when I played UO, I was the guy that did this

    So man
    whats up?
    yah
    me to
    well
    i dunno about that
    but
    well

    and i'd flood the screen unintentionally :\

    alot of people say add riku's voice onto my text, it makes me alot more likable
    Last edited by Shamino; 05-04-2005 at 11:07 AM.

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