Hi all,
I was thinking about somethings, and I wandered if it is possible to speak text in a microphone, and store it in some kind of var, or show it live on-screen. Is this possible with C++?
MartijnG
Hi all,
I was thinking about somethings, and I wandered if it is possible to speak text in a microphone, and store it in some kind of var, or show it live on-screen. Is this possible with C++?
MartijnG
Sure it is, but not without knowing which OS/Compiler/Graphics library you're using.
If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
If at first you don't succeed, try writing your phone number on the exam paper.
I'm using Dev C++ on a Windows XP machine. Sometimes I use M$ Visual C++. As graphic library I use OpenGL.Originally Posted by Salem
Can't you only do that kind of stuff with DirectX since opengl is just low level rendering?
My computer is awesome.
I don't know, but if so, I'm willing to learn DirectXOriginally Posted by cerin
well what you need is some audio library. direct x has one (direct sound).
but direct x is a bad choice since its not platform independent.
and better not start using platform dependent stuff - unless you really have to.
i guess open al could do that.
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If you want to interpret microphone input (i.e. have the person say "fifteen" and a thing comes up on the screen that says, "15"), then you should *probably* get a bit more familiar with the language and libraries you plan to use.
I'd have to recommend FMod for this if this is what you want to do. http://www.fmod.org
Wouldn't you need to test the input for that type of stuff? Do some type of signal processing.... Or are you saying you already have a library to do that?
-Sean
No, I haven't got anything yet, because I don't know how toOriginally Posted by coldfusion244
But I'll watch the content of the link given above, thanks!