Thread: Tutorial recommendations?

  1. #1
    Registered User
    Join Date
    Feb 2003

    Tutorial recommendations?

    The range of graphics tutorials on the www is overwhelming & baffling for someone (me) who knows virtually nothing about graphics programming.

    To start, my immediate goal is to be able to write a c++ program that can read in a color .bmp image, display it, and manipulate the data in the file mathematically to display the color components separately, change the color balance of the picture by writing functions to change the entries for one color (or all of them) and be able to display the image with my modifications.

    I'd like to learn to do this (I assume it's do-able, right?) using C++ in Windows using Dev-C++ or MSVC 6.0, and also using g++ in a linux/gnome terminal.

    Can you suggest any specific websites where I can learn how to do this, or at least suggestions on what to look for to narrow down the search?

  2. #2
    Registered User xxxrugby's Avatar
    Join Date
    Jan 2005
    My Opinion Is that you go on WinAPI!

    Just for graphics. That can be display on both OS.
    I dont know I think the best is OpenGL for that!
    Sorry for spelling errors, not English!
    xxxrugby: "All Human Race Will Die From My Hand!"
    xxxrugby: "We are all philosophers, when question is about politics!"

  3. #3
    Registered User
    Join Date
    Feb 2003
    Not interested in OpenGL right now. I want to learn to manipulate data captured from cameras, etc, for AI applications like image recognition, etc.

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