i have a broken while loop on my hands. I know how to code the arguments but the arguments take one loop more than they should.
my code looks something like this...
when i run the program it takes one extra turn to pick up that one or the other is dead.Code:while((monsterhp>0)&&(playerhp>0)) { //player attacks using magic or item monsterhp-=damage; //monster now attacks playerhp-=damage; //yes the damage int does change since last time i used it. }
if you need morecoding just say so and ill try to be more in depth.