ok.. what I need to know is how I can make a comand line each time the health and enemy health display's, but not so that you need to freeze the program, like the delay and stuff goes on. is this possible?Code:do{ randomize(); result = rand() % 15; sleep(1); if (result == 1||result == 6||result == 7) { sleep(1); textattr(4 << 0); cprintf("The enemy strikes you with his pow\r\n\n"); health-=4; cout << "fitte2 : " << health << " : fitte : " << enemyhp << "\n\n"; if (health<=0) {dead();} continue; } else if (result == 2||result == 3||result == 4||result == 5||result == 8||result == 9) { sleep(1); textattr(2 << 0); cprintf("You hit the enemy hard in its chest\r\n\n"); enemyhp-= 4; cout << "fitte2 : " << health << " : fitte : " << enemyhp << "\n\n"; continue; } else {textattr(3 << 0); cprintf("you dodge enemies blow!\r\n\n"); cout << "fitte2 : " << health << " : fitte : " << enemyhp << "\n\n"; } while (enemyhp > 0); }